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Endgame Magic

TDH Hazy Triple IPA / 9.0% ABV

w/Nelson Sauvin, Galaxy, Citra & Citra CRYO

それは昔、何世代も前の言い伝え。あらゆる戦いを経て、ようやく手にする“Endgame Magic”。Hop Dudeの始祖である、Hop Oracleが唱えたと神話に残る、いにしえの魔法。アルケミストが手に入れたのは、闇夜に怪しく光りを放ち、呪文の力を備え悪を倒す驚異のホップ4種。
[ Nelson Sauvin / Galaxy / Citra / Citra CRYO ]

魔術をもって仕上げた、TDH(3度のドライホップ)の衝撃は如何に。甘夏やダンクからのトロピカルフルーツ。アロマ同様に濃厚なフルーティさをともなう甘いフレーバー。スムースな口当たりと、柑橘の皮にも似たほろ苦さが余韻に。

ネメシス率いる軍勢から襲撃の一報あり。この攻撃は序章に過ぎず、これから迫り来る闇の勢力を退けるため、アルケミストは杖を振り続ける。さぁ、迎え撃つ用意はできた。“Endgame Magic”は、この戦いに終止符を打つことができるのか!?

We've already watched all of the vids on Early and Mid-game--bring on the ENDGAME goodies. Algorithms and filthy good Content Creators be damned... they got their hooks on us and we need more MAGIC. More SORCERIES. MORE POWER.

The Alchemist has been working sidequests and endless runbacks(!) in pursuit of those legendary one-shot-the-boss incantations; little did he know that he had all the ingredients he needed (Citra, Citra Cryo, Nelson and Galaxyyyyy) sitting in his fridge (knapsack) from the Early game. Endgame Magic pushes L2 and R1 without remorse landing thick and juicy AoE waves of mango, peach and pineapple, staggering early and often with a dangerously drinkable 9% full-bodied nectar rush that no NPC can handle. We're talking history-changing Nemesis-thwarting mystical wizardy stuff here. Welcome Hop Dudes to the Endgame; until the next DLC and >rinse/repeat ON< our algorithm echo chamber gaming lives are revitalized anew.

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